ROCK TOWERS, Marble Mansion
Done the pictionary and charades thing? Looking for something
different yet totally awesome? ROCK TOWERS is the coolest, most fun and biggest board game you will ever play. Five feet long and four feet tall,
made completely from discarded wood and ordinary rocks, ROCK TOWERS will make your get-together one that everyone remembers.
This game is perfect for a group of friends, family, couples or even business associates.
*ROCK TOWERS, Marble Mansion is played at the Junkyard Symphony Headquarters in Kanata, 78 Tamblyn Cres. A host is present for the entire game to facilitate. Beverages and munchies are also provided.
*Duration: Average game lasts 2 to 3 hours
*Ages 16 and up. Max 10 players
Background
ROCK TOWERS was first invented by Junkyard Jonny when he was vacationing
at Bonechere Provincial Park in Ontario near Pembroke in 1999. Jonny was swimming on the beach searching for nice looking rocks.
He then had the idea to use the rocks for a game in which players had to stack the rocks on a larger rock without the rocks falling.
The first player to cause a rock to fall would be out of the game. The winner would be the last player left in the game.
Over the years, Jonny played the game with his family and close friends, developing
the game board and adjusting the rules to make the game more interesting. The game was always a huge success so Jonny eventually decided to
seek patent protection and trademarks for the game, which he achieved after a substantial investment of time and money.
Originally the game was much smaller and was designed to be sold in stores, but Jonny
had the idea of creating a large game that would be rented instead, so that the amount of resources needed
for the game would be reduced. Renting the game instead of selling it would also keep it unique, like all of Junkyard Symphony's shows.
The Rules
How does your team get to the mansion first? You must be able to successfully
place a rock on a Rock Tower without it falling, and catch the marble in the boat before it falls into the Marosian Sea. It's not
as easy as it sounds for the ROCK TOWERS fill up with rocks, there are six sizes of rocks, six sizes of towers, six positions of where the marble can start, and
also six boat positions, one being the closest to the dock and six being the farthest. Size six rocks are the biggest so they are the hardest to place, and the size six tower is the
smallest and hardest to stack on. The number one marble position is the longest and six is the shortest, so basically
all ones is an easy play and all sixes is difficult.
To Begin, the team must roll two dice to determine what the point possibility will be. The point possibility chosen
will indicate the number of spaces the player will move ahead on the board.
The team then rolls 4 dice, two at a time to decide what the number on each die will correspond with, either a rock, a tower, the marble position, or the boat position.
Rock Six and Tower Six are difficult but will move the player 12 spaces if the point possibility is Rock/Tower.
A Rock One on Tower One will be easy to place but will only move the player ahead two spaces. Since the numbers associated with the marble position and
boat position do not affect the movement of the player on this roll, it is best to roll a one for each, as one is the easiest position for both. However if the point possibility
chosen is Marble/Boat, then it is better for the player to chose a high marble and boat position with an easy rock and tower size.
This will move the Marosian figurine farther along the path.
Next, partner one must place the marble on the track in the chosen starting position. The player then rushes back to the start to tag the second partner who grabs a rock and quickly places it on a tower without letting it fall.
The player then quickly tags the first partner or the third partner who brings the boat to the end of the track
to catch the marble before it fall into the Marosian Sea. If the team succeeds, their Marosian charachter will move ahead on the board. If team fails, their Marosian character does not move ahead.
There are also dare squares that help
the team advance, for the Marosians are known to be a fun loving fearless bunch and those who are the same will fit in best.
The game is lots of fun and there are two hosts who facilitate the game so the players know what to do. All you have to do is play
and enjoy the evening.
How it was built
The five foot long, four foot tall ROCK TOWERS, Marble Mansion game was made almost entirely out of wood that was discarded into the garbage. It was
carefully sculpted using a special navigator saw and painted with special paint to give it its rock like appearance.
The board itself was an old table. The rocks that are placed on the towers are real rocks collected on the shores
of the Ottawa River. The Marosian figurines are Smurfs from Jonny's childhood collection and re-used in the
Junkyard Symphony tradition.
The ROCK TOWERS game is covered by U.S. Patent No. 7,052,013, other patents pending.
|